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The hungry school of fish

The hungry school of fish

Here the children experience basic principles of object-oriented programming.
Abstraction, Pattern Location, Algorithm Design
Group size
10–20 children
Age
4–9 years
Duration
60 minutes
Preparation
20 minutes
supervision
difficulty
The drawing machine

The drawing machine

Here the children learn how to formulate precise instructions.
Algorithm Design, Prototyping, Testing and Debugging
Group size
8-15 children
Age
5-9 years
Duration
30 minutes
Preparation
5 minutes
supervision
difficulty
Help Astro find out of the maze

Help Astro find out of the maze

In this group work the children should work together in three teams.
Decomposition, Algorithm Design, Communication, Simplicity and Computability, Prototyping, Testing and Debugging
Group size
9 children
Age
6-9 years
Duration
60-80 minutes
Preparation
35 minutes
supervision
difficulty
The Babushka puzzle

The Babushka puzzle

Here the children playfully learn how to tackle a big problem in small parts.
Abstraction, Decomposition , Algorithm Design , Parameterization , Prototyping, Testing and Debugging
Group size
up to 12 children
Age
5-9 years
Duration
30 minutes
Preparation
20 minutes
supervision
difficulty
Secret Simon

Secret Simon

The children use methods of encryption, transmission and security of data.
Security and Encryption, Communication, Simplicity and Calculability, Material and Digital
Group size
8-20 children
Age
5-9 years
Duration
20 minutes
Preparation
60 minutes
supervision
difficulty
Kids, clear up the kids!

Kids, clear up the kids!

The children playfully explore various features.
Abstraction, Algorithm Design, Parameterization, Prototyping, Testing and Debugging, Communication, Simplicity and Predictability
Group size
7–20 children
Age
4–8 years
Duration
60-80 minutes
Preparation
35 minutes
supervision
difficulty
Close your eyes and draw!

Close your eyes and draw!

Here the children try to formulate precise instructions and communicate clearly.
Decomposition, Pattern Location, Algorithm Design, Prototyping, Testing and Debugging
Group size
6-20 children
Age
5-9 years
Duration
45-60 minutes
Preparation
5 minutes
supervision
difficulty
Cinderella’s test

Cinderella’s test

The children systematically explore the different characteristics of their objects.
Abstraction, Pattern Location, Parameterization, Communication, Simplicity and Calculability
Group size
9-12 children
Age
4-8 years
Duration
60 minutes
Preparation
15 minutes
supervision
difficulty
The animal parade

The animal parade

The children playfully explore various features.
Abstraction, Pattern Location, Algorithm Design, Parameterization
Group size
7–20 children
Age
4–9 years
Duration
10 minutes
Preparation
5 minutes
supervision
difficulty
How does a programmer work?

How does a programmer work?

Here the children learn how a computer is constructed and how it can be used flexibly as a tool.
Decomposition, Communication, Simplicity and Calculability, Creation and Making, Material and Digital
Group size
up to 14 children
Age
5-9 years
Duration
90 minutes
Preparation
120 minutes
supervision
difficulty
My hats three corners

My hats three corners

Here the children practice predicting forms that arise from the instructions.
Communication, Simplicity and Predictability, Creation and Making
Group size
up to 20 children
Age
4-7 years
Duration
20 minutes
Preparation
5 minutes
supervision
difficulty
Packing circles in a circle

Packing circles in a circle

The children here explore how to coordinate in a group.
Decomposition, Communication, Simplicity and Predictability
Group size
up to 20 children
Age
4-7 years
Duration
30 minutes
Preparation
10 minutes
supervision
difficulty
Centipedes march on

Centipedes march on

Here the children experience how important it is to formulate precise instructions.
Algorithm Design, Communication, Simplicity and Predictability
Group size
8-12 children
Age
4-7 years
Duration
10 minutes
Preparation
5 minutes
supervision
difficulty
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